Implement SetLightPosition and related (#757)

* Implement SetLightPosition and related

* Update p name

* style
This commit is contained in:
Christian Semmler
2024-03-29 16:42:39 -04:00
committed by GitHub
parent f447397eef
commit 369f3fba22
4 changed files with 68 additions and 12 deletions

View File

@@ -25,8 +25,8 @@ void FUN_1003ef00(MxBool);
void SetAppCursor(WPARAM p_wparam);
MxBool FUN_1003ef60();
MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
MxS32 UpdateLightPosition(MxS32 p_value);
void SetLightPosition(MxU32);
MxS32 UpdateLightPosition(MxS32 p_increase);
void SetLightPosition(MxS32 p_index);
LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
void FUN_1003f540(LegoFile* p_file, const char* p_filename);
void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture);