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https://github.com/isledecomp/isle.git
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Clear unknowns in LegoPathBoundary
, LegoWEEdge
, LegoWEGEdge
and LegoPathController
(#1546)
This commit is contained in:
@@ -105,7 +105,7 @@ public:
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MxResult PlaceActor(LegoPathActor* p_actor);
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MxResult RemoveActor(LegoPathActor* p_actor);
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void FUN_100468f0(LegoAnimPresenter* p_presenter);
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void FUN_10046930(LegoAnimPresenter* p_presenter);
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void RemovePresenterFromBoundaries(LegoAnimPresenter* p_presenter);
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MxResult FUN_10046b30(LegoPathBoundary*& p_boundaries, MxS32& p_numL);
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LegoPathBoundary* GetPathBoundary(const char* p_name);
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void Enable(MxBool p_enable);
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@@ -189,12 +189,12 @@ private:
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LegoPathBoundary* m_boundaries; // 0x08
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LegoPathCtrlEdge* m_edges; // 0x0c
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Mx3DPointFloat* m_unk0x10; // 0x10
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Mx3DPointFloat* m_nodes; // 0x10
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LegoPathStruct* m_structs; // 0x14
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MxU16 m_numL; // 0x18
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MxU16 m_numE; // 0x1a
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MxU16 m_numN; // 0x1c
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MxU16 m_numT; // 0x1e
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MxU16 m_numL; // 0x18 Number of boundaries
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MxU16 m_numE; // 0x1a Number of edges
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MxU16 m_numN; // 0x1c Number of nodes
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MxU16 m_numT; // 0x1e Number of structs
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LegoPathCtrlEdgeSet m_pfsE; // 0x20
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LegoPathActorSet m_actors; // 0x30
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