mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 00:14:22 +00:00
Clear unknowns in LegoPathBoundary
, LegoWEEdge
, LegoWEGEdge
and LegoPathController
(#1546)
This commit is contained in:
@@ -16,12 +16,12 @@ struct PathWithTrigger {
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{
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m_pathStruct = NULL;
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m_data = 0;
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m_unk0x08 = 0.0f;
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m_triggerLength = 0.0f;
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}
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LegoPathStruct* m_pathStruct; // 0x00
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unsigned int m_data; // 0x04
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float m_unk0x08; // 0x08
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float m_triggerLength; // 0x08
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};
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#include "mxgeometry/mxgeometry3d.h"
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@@ -42,7 +42,7 @@ public:
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LegoWEGEdge();
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~LegoWEGEdge() override;
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LegoS32 VTable0x04() override; // vtable+0x04
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LegoS32 LinkEdgesAndFaces() override; // vtable+0x04
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// FUNCTION: BETA10 0x100270c0
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LegoU32 GetFlag0x10()
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@@ -57,7 +57,7 @@ public:
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// TODO: Other BETA10 reference at 0x1001c9e0, not sure what is going on
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// FUNCTION: BETA10 0x1001ff80
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Mx4DPointFloat* GetUnknown0x14() { return &m_unk0x14; }
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Mx4DPointFloat* GetUp() { return &m_up; }
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// FUNCTION: BETA10 0x1001ca10
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Mx4DPointFloat* GetEdgeNormal(int index) { return &m_edgeNormals[index]; }
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@@ -85,18 +85,18 @@ public:
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friend class LegoPathController;
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protected:
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LegoS32 FUN_1009aea0();
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LegoS32 ValidateFacePlanarity();
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LegoU8 m_flags; // 0x0c
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LegoU8 m_unk0x0d; // 0x0d
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LegoChar* m_name; // 0x10
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Mx4DPointFloat m_unk0x14; // 0x14
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Mx4DPointFloat m_up; // 0x14
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Mx4DPointFloat* m_edgeNormals; // 0x2c
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Mx3DPointFloat m_unk0x30; // 0x30
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float m_unk0x44; // 0x44
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Mx3DPointFloat m_centerPoint; // 0x30
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float m_boundingRadius; // 0x44
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LegoU8 m_numTriggers; // 0x48
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PathWithTrigger* m_pathTrigger; // 0x4c
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Mx3DPointFloat* m_unk0x50; // 0x50
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Mx3DPointFloat* m_direction; // 0x50
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};
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#endif // __LEGOWEGEDGE_H
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