mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 00:14:22 +00:00
initial commit
This commit is contained in:
295
isle.mak
Normal file
295
isle.mak
Normal file
@@ -0,0 +1,295 @@
|
||||
# Microsoft Developer Studio Generated NMAKE File, Format Version 4.20
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Application" 0x0101
|
||||
|
||||
!IF "$(CFG)" == ""
|
||||
CFG=isle - Win32 Debug
|
||||
!MESSAGE No configuration specified. Defaulting to isle - Win32 Debug.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(CFG)" != "isle - Win32 Release" && "$(CFG)" != "isle - Win32 Debug"
|
||||
!MESSAGE Invalid configuration "$(CFG)" specified.
|
||||
!MESSAGE You can specify a configuration when running NMAKE on this makefile
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "isle.mak" CFG="isle - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "isle - Win32 Release" (based on "Win32 (x86) Application")
|
||||
!MESSAGE "isle - Win32 Debug" (based on "Win32 (x86) Application")
|
||||
!MESSAGE
|
||||
!ERROR An invalid configuration is specified.
|
||||
!ENDIF
|
||||
|
||||
!IF "$(OS)" == "Windows_NT"
|
||||
NULL=
|
||||
!ELSE
|
||||
NULL=nul
|
||||
!ENDIF
|
||||
################################################################################
|
||||
# Begin Project
|
||||
# PROP Target_Last_Scanned "isle - Win32 Debug"
|
||||
CPP=cl.exe
|
||||
MTL=mktyplib.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "isle - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
OUTDIR=.\Release
|
||||
INTDIR=.\Release
|
||||
|
||||
ALL : "$(OUTDIR)\isle.exe"
|
||||
|
||||
CLEAN :
|
||||
-@erase "$(INTDIR)\define.obj"
|
||||
-@erase "$(INTDIR)\isle.obj"
|
||||
-@erase "$(INTDIR)\main.obj"
|
||||
-@erase "$(OUTDIR)\isle.exe"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /c
|
||||
CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS"\
|
||||
/Fp"$(INTDIR)/isle.pch" /YX /Fo"$(INTDIR)/" /c
|
||||
CPP_OBJS=.\Release/
|
||||
CPP_SBRS=.\.
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /win32
|
||||
MTL_PROJ=/nologo /D "NDEBUG" /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)/isle.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib lib/lego1.lib /nologo /subsystem:windows /machine:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib dsound.lib winmm.lib lib/lego1.lib /nologo /subsystem:windows\
|
||||
/incremental:no /pdb:"$(OUTDIR)/isle.pdb" /machine:I386\
|
||||
/out:"$(OUTDIR)/isle.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\define.obj" \
|
||||
"$(INTDIR)\isle.obj" \
|
||||
"$(INTDIR)\main.obj"
|
||||
|
||||
"$(OUTDIR)\isle.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ELSEIF "$(CFG)" == "isle - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Target_Dir ""
|
||||
OUTDIR=.\Debug
|
||||
INTDIR=.\Debug
|
||||
|
||||
ALL : "$(OUTDIR)\isle.exe"
|
||||
|
||||
CLEAN :
|
||||
-@erase "$(INTDIR)\define.obj"
|
||||
-@erase "$(INTDIR)\isle.obj"
|
||||
-@erase "$(INTDIR)\main.obj"
|
||||
-@erase "$(INTDIR)\vc40.idb"
|
||||
-@erase "$(INTDIR)\vc40.pdb"
|
||||
-@erase "$(OUTDIR)\isle.exe"
|
||||
-@erase "$(OUTDIR)\isle.ilk"
|
||||
-@erase "$(OUTDIR)\isle.pdb"
|
||||
|
||||
"$(OUTDIR)" :
|
||||
if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
|
||||
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
|
||||
# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /c
|
||||
CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS"\
|
||||
/Fp"$(INTDIR)/isle.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
|
||||
CPP_OBJS=.\Debug/
|
||||
CPP_SBRS=.\.
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /win32
|
||||
MTL_PROJ=/nologo /D "_DEBUG" /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
BSC32_FLAGS=/nologo /o"$(OUTDIR)/isle.bsc"
|
||||
BSC32_SBRS= \
|
||||
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib dsound.lib winmm.lib lib/lego1.lib /nologo /subsystem:windows /debug /machine:I386
|
||||
LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
|
||||
advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib\
|
||||
odbccp32.lib dsound.lib winmm.lib lib/lego1.lib /nologo /subsystem:windows\
|
||||
/incremental:yes /pdb:"$(OUTDIR)/isle.pdb" /debug /machine:I386\
|
||||
/out:"$(OUTDIR)/isle.exe"
|
||||
LINK32_OBJS= \
|
||||
"$(INTDIR)\define.obj" \
|
||||
"$(INTDIR)\isle.obj" \
|
||||
"$(INTDIR)\main.obj"
|
||||
|
||||
"$(OUTDIR)\isle.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
|
||||
$(LINK32) @<<
|
||||
$(LINK32_FLAGS) $(LINK32_OBJS)
|
||||
<<
|
||||
|
||||
!ENDIF
|
||||
|
||||
.c{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_OBJS)}.obj:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.c{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cpp{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
.cxx{$(CPP_SBRS)}.sbr:
|
||||
$(CPP) $(CPP_PROJ) $<
|
||||
|
||||
################################################################################
|
||||
# Begin Target
|
||||
|
||||
# Name "isle - Win32 Release"
|
||||
# Name "isle - Win32 Debug"
|
||||
|
||||
!IF "$(CFG)" == "isle - Win32 Release"
|
||||
|
||||
!ELSEIF "$(CFG)" == "isle - Win32 Debug"
|
||||
|
||||
!ENDIF
|
||||
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\app\define.cpp
|
||||
DEP_CPP_DEFIN=\
|
||||
".\app\define.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\define.obj" : $(SOURCE) $(DEP_CPP_DEFIN) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\app\isle.cpp
|
||||
DEP_CPP_ISLE_=\
|
||||
".\app\define.h"\
|
||||
".\app\isle.h"\
|
||||
".\lib\define.h"\
|
||||
".\lib\legoanimationmanager.h"\
|
||||
".\lib\legobuildingmanager.h"\
|
||||
".\lib\legogamestate.h"\
|
||||
".\lib\legoinputmanager.h"\
|
||||
".\lib\legomodelpresenter.h"\
|
||||
".\lib\legoomni.h"\
|
||||
".\lib\legopartpresenter.h"\
|
||||
".\lib\legoroi.h"\
|
||||
".\lib\legovideomanager.h"\
|
||||
".\lib\legoworldpresenter.h"\
|
||||
".\lib\mxatomid.h"\
|
||||
".\lib\mxbackgroundaudiomanager.h"\
|
||||
".\lib\mxdirectdraw.h"\
|
||||
".\lib\mxdsaction.h"\
|
||||
".\lib\mxomni.h"\
|
||||
".\lib\mxomnicreateflags.h"\
|
||||
".\lib\mxomnicreateparam.h"\
|
||||
".\lib\mxpalette.h"\
|
||||
".\lib\mxrect32.h"\
|
||||
".\lib\mxstreamcontroller.h"\
|
||||
".\lib\mxstreamer.h"\
|
||||
".\lib\mxstring.h"\
|
||||
".\lib\mxticklemanager.h"\
|
||||
".\lib\mxtimer.h"\
|
||||
".\lib\mxtransitionmanager.h"\
|
||||
".\lib\mxvariabletable.h"\
|
||||
".\lib\mxvideoparam.h"\
|
||||
".\lib\mxvideoparamflags.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\isle.obj" : $(SOURCE) $(DEP_CPP_ISLE_) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
################################################################################
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\app\main.cpp
|
||||
DEP_CPP_MAIN_=\
|
||||
".\app\define.h"\
|
||||
".\app\isle.h"\
|
||||
".\lib\define.h"\
|
||||
".\lib\legoanimationmanager.h"\
|
||||
".\lib\legobuildingmanager.h"\
|
||||
".\lib\legogamestate.h"\
|
||||
".\lib\legoinputmanager.h"\
|
||||
".\lib\legomodelpresenter.h"\
|
||||
".\lib\legoomni.h"\
|
||||
".\lib\legopartpresenter.h"\
|
||||
".\lib\legoroi.h"\
|
||||
".\lib\legovideomanager.h"\
|
||||
".\lib\legoworldpresenter.h"\
|
||||
".\lib\mxatomid.h"\
|
||||
".\lib\mxbackgroundaudiomanager.h"\
|
||||
".\lib\mxdsaction.h"\
|
||||
".\lib\mxomnicreateflags.h"\
|
||||
".\lib\mxomnicreateparam.h"\
|
||||
".\lib\mxpalette.h"\
|
||||
".\lib\mxrect32.h"\
|
||||
".\lib\mxstreamcontroller.h"\
|
||||
".\lib\mxstreamer.h"\
|
||||
".\lib\mxstring.h"\
|
||||
".\lib\mxticklemanager.h"\
|
||||
".\lib\mxtimer.h"\
|
||||
".\lib\mxtransitionmanager.h"\
|
||||
".\lib\mxvariabletable.h"\
|
||||
".\lib\mxvideoparam.h"\
|
||||
".\lib\mxvideoparamflags.h"\
|
||||
|
||||
|
||||
"$(INTDIR)\main.obj" : $(SOURCE) $(DEP_CPP_MAIN_) "$(INTDIR)"
|
||||
$(CPP) $(CPP_PROJ) $(SOURCE)
|
||||
|
||||
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
################################################################################
|
Reference in New Issue
Block a user