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Rename c_bit5
to c_ctrl
in LegoInputManager
, change m_unk0x6c
to m_isAccelerating
and clear some local unknowns (#1458)
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@@ -74,7 +74,7 @@ public:
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c_right = 0x02,
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c_up = 0x04,
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c_down = 0x08,
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c_bit5 = 0x10,
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c_ctrl = 0x10,
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c_leftOrRight = c_left | c_right,
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c_upOrDown = c_up | c_down
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@@ -155,7 +155,7 @@ protected:
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float m_unk0x60; // 0x60
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float m_unk0x64; // 0x64
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float m_unk0x68; // 0x68
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MxBool m_unk0x6c; // 0x6c
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MxBool m_isAccelerating; // 0x6c
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// one copy of defaults (these can be set by App.)
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static int g_defdeadZone;
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