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Rename c_bit5 to c_ctrl in LegoInputManager, change m_unk0x6c to m_isAccelerating and clear some local unknowns (#1458)
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@@ -195,7 +195,7 @@ MxResult LegoInputManager::GetNavigationKeyStates(MxU32& p_keyFlags)
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}
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if ((m_keyboardState[DIK_LCONTROL] | m_keyboardState[DIK_RCONTROL]) & 0x80) {
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keyFlags |= c_bit5;
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keyFlags |= c_ctrl;
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}
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p_keyFlags = keyFlags;
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