Implement/match LegoExtraActor::VTable0x94 (#759)

* Implement/match LegoExtraActor::VTable0x94

* attempt to fix gcc

* WIP fixes

* Match

* Match

* Match

* add TODO

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-03-30 12:18:15 -04:00
committed by GitHub
parent 4fd6642be9
commit 3839b3278c
26 changed files with 223 additions and 69 deletions

View File

@@ -31,13 +31,13 @@ public:
return !strcmp(p_name, LegoCarRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name);
}
void ParseAction(char*) override; // vtable+0x20
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
void VTable0x6c() override; // vtable+0x6c
void VTable0x70(float p_float) override; // vtable+0x70
MxS32 VTable0x94() override; // vtable+0x94
void VTable0x98() override; // vtable+0x98
void VTable0x9c() override; // vtable+0x9c
void ParseAction(char*) override; // vtable+0x20
void SetWorldSpeed(MxFloat p_worldSpeed) override; // vtable+0x30
void VTable0x6c() override; // vtable+0x6c
void VTable0x70(float p_float) override; // vtable+0x70
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
void VTable0x98() override; // vtable+0x98
void VTable0x9c() override; // vtable+0x9c
virtual void FUN_10012ea0(float p_worldSpeed);
virtual void FUN_10012ff0(float);