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Implement/match LegoExtraActor::VTable0x94 (#759)
* Implement/match LegoExtraActor::VTable0x94 * attempt to fix gcc * WIP fixes * Match * Match * Match * add TODO --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -15,7 +15,7 @@ Act2Brick::~Act2Brick()
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}
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// STUB: LEGO1 0x1007a750
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MxS32 Act2Brick::VTable0x94()
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MxResult Act2Brick::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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return 0;
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@@ -17,7 +17,7 @@ MxU32 LegoCarRaceActor::VTable0x90(float, Matrix4&)
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}
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// STUB: LEGO1 0x1005d650
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MxS32 LegoCarRaceActor::VTable0x94()
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MxResult LegoCarRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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return 0;
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@@ -56,7 +56,7 @@ void LegoJetski::VTable0x70(float p_float)
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}
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// STUB: LEGO1 0x100141b0
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MxS32 LegoJetski::VTable0x94()
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MxResult LegoJetski::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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return 0;
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