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Implement/match LegoExtraActor::VTable0x94 (#759)
* Implement/match LegoExtraActor::VTable0x94 * attempt to fix gcc * WIP fixes * Match * Match * Match * add TODO --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -41,7 +41,7 @@ MxU32 LegoRaceActor::VTable0x90(float, Matrix4&)
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}
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// STUB: LEGO1 0x10014cf0
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MxS32 LegoRaceActor::VTable0x94()
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MxResult LegoRaceActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
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{
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// TODO
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return 0;
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