mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 00:14:22 +00:00
Implement LegoExtraActor::VTable0x90 (#739)
* Implement LegoExtraActor::VTable0x90 * Improve LegoExtraActor::VTable0x90 * Match --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
@@ -46,7 +46,7 @@ public:
|
||||
virtual void VTable0x8c(); // vtable+0x8c
|
||||
|
||||
// FUNCTION: LEGO1 0x10002d40
|
||||
virtual MxS32 VTable0x90() { return 0; } // vtable+0x90
|
||||
virtual MxU32 VTable0x90(float, Matrix4&) { return FALSE; } // vtable+0x90
|
||||
|
||||
// FUNCTION: LEGO1 0x10002d50
|
||||
virtual MxS32 VTable0x94() { return 0; } // vtable+0x94
|
||||
@@ -97,8 +97,8 @@ public:
|
||||
protected:
|
||||
MxFloat m_BADuration; // 0x78
|
||||
undefined4 m_unk0x7c; // 0x7c
|
||||
MxFloat m_unk0x80; // 0x80
|
||||
MxFloat m_unk0x84; // 0x84
|
||||
MxFloat m_actorTime; // 0x80
|
||||
MxFloat m_lastTime; // 0x84
|
||||
LegoPathBoundary* m_boundary; // 0x88
|
||||
undefined m_unk0x8c[0x14]; // 0x8c
|
||||
MxFloat m_unk0xa0; // 0xa0
|
||||
|
Reference in New Issue
Block a user