Implement LegoExtraActor::VTable0x90 (#739)

* Implement LegoExtraActor::VTable0x90

* Improve LegoExtraActor::VTable0x90

* Match

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Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-03-27 15:38:13 -04:00
committed by GitHub
parent 1cf60ccda6
commit 38cfad8b17
9 changed files with 120 additions and 31 deletions

View File

@@ -31,7 +31,7 @@ public:
void VTable0x68(Mx3DPointFloat&, Mx3DPointFloat&, Mx3DPointFloat&) override; // vtable+0x68
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x74(Matrix4& p_transform) override; // vtable+0x74
MxS32 VTable0x90() override; // vtable+0x90
MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
MxS32 VTable0x94() override; // vtable+0x94
// FUNCTION: LEGO1 0x10014aa0