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Implement LegoExtraActor::VTable0x90 (#739)
* Implement LegoExtraActor::VTable0x90 * Improve LegoExtraActor::VTable0x90 * Match --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -10,7 +10,7 @@ DECOMP_SIZE_ASSERT(LegoCarRaceActor, 0x1a0)
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const char* g_fuel = "FUEL";
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// STUB: LEGO1 0x100141a0
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MxS32 LegoCarRaceActor::VTable0x90()
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MxU32 LegoCarRaceActor::VTable0x90(float, Matrix4&)
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{
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// TODO
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return 0;
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