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Implement LegoExtraActor::VTable0x90 (#739)
* Implement LegoExtraActor::VTable0x90 * Improve LegoExtraActor::VTable0x90 * Match --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -34,7 +34,7 @@ void LegoRaceActor::VTable0x70(float p_float)
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}
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// STUB: LEGO1 0x10014ce0
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MxS32 LegoRaceActor::VTable0x90()
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MxU32 LegoRaceActor::VTable0x90(float, Matrix4&)
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{
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// TODO
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return 0;
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