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Rename LegoEdge::GetOpposingPoint to LegoEdge::CWVertex (#977)
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@@ -2451,7 +2451,7 @@ MxBool LegoAnimationManager::FUN_10063fb0(LegoLocation::Boundary* p_boundary, Le
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MxBool LegoAnimationManager::FUN_10064010(LegoPathBoundary* p_boundary, LegoUnknown100db7f4* p_edge, float p_destScale)
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{
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Mx3DPointFloat p1;
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Vector3* v1 = p_edge->GetOpposingPoint(*p_boundary);
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Vector3* v1 = p_edge->CWVertex(*p_boundary);
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Vector3* v2 = p_edge->CCWVertex(*p_boundary);
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p1 = *v2;
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