Implement/match LegoCharacterManager::FUN_10083f10 (#774)

* Implement LegoCharacterManager::FUN_10083f10

* style

* Match

* Fix naming
This commit is contained in:
Christian Semmler
2024-04-06 11:46:40 -04:00
committed by GitHub
parent 75dc04f40a
commit 3bafe2d3a4
5 changed files with 54 additions and 8 deletions

View File

@@ -22,7 +22,7 @@ LegoUnknown100d5778::~LegoUnknown100d5778()
void LegoUnknown100d5778::Init()
{
m_dsBuffer = NULL;
m_unk0xc = NULL;
m_unk0x0c = NULL;
m_unk0x10 = 0;
m_unk0x18 = 0;
m_unk0x14 = FALSE;
@@ -57,12 +57,12 @@ void LegoUnknown100d5778::Destroy()
m_dsBuffer = NULL;
}
if (m_unk0x14 && m_unk0xc && CharacterManager()) {
if (m_unk0x14 && m_unk0x0c && CharacterManager()) {
if (m_unk0x15) {
CharacterManager()->FUN_10083db0(m_unk0xc);
CharacterManager()->FUN_10083db0(m_unk0x0c);
}
else {
CharacterManager()->FUN_10083f10(m_unk0xc);
CharacterManager()->FUN_10083f10(m_unk0x0c);
}
}