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Implement/match LegoAnimMMPresenter::FUN_1004b580 (#829)
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@@ -157,7 +157,7 @@ MxResult LegoAnimationManager::LoadScriptInfo(MxS32 p_scriptIndex)
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for (i = 0; i < (MxS32) _countof(m_unk0x28); i++) {
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m_unk0x28[i] = NULL;
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m_unk0x30[i] = NULL;
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m_unk0x30[i] = 0;
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}
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m_unk0x38 = 0;
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@@ -456,7 +456,7 @@ MxResult LegoAnimationManager::FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix
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LegoTranInfo* info = new LegoTranInfo();
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info->m_unk0x00 = 0;
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info->m_index = ++m_unk0x1c;
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info->m_unk0x10 = FALSE;
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info->m_unk0x10 = 0;
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info->m_unk0x08 = NULL;
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info->m_unk0x12 = -1;
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info->m_unk0x14 = 0;
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