Implement/match LegoExtraActor::VTable0x6c (#956)

This commit is contained in:
Christian Semmler
2024-05-25 19:16:20 -04:00
committed by GitHub
parent 535f1b973a
commit 3cfb918559
5 changed files with 116 additions and 27 deletions

View File

@@ -1113,13 +1113,13 @@ void LegoAnimPresenter::FUN_1006c8a0(MxBool p_bool)
// FUNCTION: LEGO1 0x1006c8f0
// FUNCTION: BETA10 0x1005206c
MxU32 LegoAnimPresenter::VTable0x94(Vector3& p_vec1, Vector3& p_vec2, float p_f1, float p_f2, Vector3& p_vec3)
MxU32 LegoAnimPresenter::VTable0x94(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3)
{
Mx3DPointFloat a, b;
b = p_vec2;
b = p_v2;
((Vector3&) b).Mul(p_f1);
((Vector3&) b).Add(&p_vec1);
((Vector3&) b).Add(&p_v1);
a = b;
((Vector3&) a).Sub(&m_unk0xa8);
@@ -1132,8 +1132,7 @@ MxU32 LegoAnimPresenter::VTable0x94(Vector3& p_vec1, Vector3& p_vec2, float p_f1
len = sqrt(len);
if (len <= m_unk0xa4 + p_f2 && m_roiMapSize != 0 && m_roiMap != NULL) {
for (MxU32 i = 1; i <= m_roiMapSize; i++) {
if (m_roiMap[i]->GetLODCount() != 0 &&
m_roiMap[i]->FUN_100a9410(p_vec1, p_vec2, p_f1, p_f2, p_vec3, FALSE)) {
if (m_roiMap[i]->GetLODCount() != 0 && m_roiMap[i]->FUN_100a9410(p_v1, p_v2, p_f1, p_f2, p_v3, FALSE)) {
return TRUE;
}
}