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Add all BETA10 ClassName()
functions and vtables (#1258)
* Add all BETA10 `ClassName()` functions and vtables * Run formatter, fix copy error * Fix copy error * Add BETA10 library functions --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -6,9 +6,11 @@
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class LegoEventNotificationParam;
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// VTABLE: LEGO1 0x100d48a8
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// VTABLE: BETA10 0x101bd818
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// SIZE 0x68
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class RaceStandsEntity : public BuildingEntity {
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// FUNCTION: LEGO1 0x1000efa0
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// FUNCTION: BETA10 0x100a9820
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const char* ClassName() const override // vtable+0x0c
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{
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// at LEGO1 0x100f0300, needs no annotation
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@@ -28,10 +30,12 @@ class RaceStandsEntity : public BuildingEntity {
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};
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// VTABLE: LEGO1 0x100d4a18
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// VTABLE: BETA10 0x101bd7b0
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// SIZE 0x68
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class BeachHouseEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000ee80
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// FUNCTION: BETA10 0x100a96f0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0314
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@@ -51,10 +55,12 @@ public:
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};
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// VTABLE: LEGO1 0x100d4ab0
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// VTABLE: BETA10 0x101bd748
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// SIZE 0x68
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class PoliceEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000ed60
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// FUNCTION: BETA10 0x100a95c0
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0328
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@@ -74,10 +80,12 @@ public:
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};
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// VTABLE: LEGO1 0x100d4b90
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// VTABLE: BETA10 0x101bd610
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// SIZE 0x68
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class InfoCenterEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000ea00
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// FUNCTION: BETA10 0x100a9230
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f035c
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@@ -97,10 +105,12 @@ public:
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};
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// VTABLE: LEGO1 0x100d5068
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// VTABLE: BETA10 0x101bd678
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// SIZE 0x68
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class HospitalEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000ec40
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// FUNCTION: BETA10 0x100a9360
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0338
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@@ -120,9 +130,11 @@ public:
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};
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// VTABLE: LEGO1 0x100d50c0
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// VTABLE: BETA10 0x101bd880
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// SIZE 0x68
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class CaveEntity : public BuildingEntity {
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// FUNCTION: LEGO1 0x1000f1e0
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// FUNCTION: BETA10 0x100a9950
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const char* ClassName() const override // vtable+0x0c
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{
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// at LEGO1 0x100f0300, needs no annotation
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@@ -142,9 +154,11 @@ class CaveEntity : public BuildingEntity {
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};
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// VTABLE: LEGO1 0x100d5200
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// VTABLE: BETA10 0x101bd8e8
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// SIZE 0x68
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class JailEntity : public BuildingEntity {
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// FUNCTION: LEGO1 0x1000f0c0
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// FUNCTION: BETA10 0x100a9a80
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const char* ClassName() const override // vtable+0x0c
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{
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// at LEGO1 0x100f0300, needs no annotation
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@@ -164,10 +178,12 @@ class JailEntity : public BuildingEntity {
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};
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// VTABLE: LEGO1 0x100d5258
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// VTABLE: BETA10 0x101bd6e0
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// SIZE 0x68
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class GasStationEntity : public BuildingEntity {
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public:
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// FUNCTION: LEGO1 0x1000eb20
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// FUNCTION: BETA10 0x100a9490
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const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f0348
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