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begin LegoLocomotionAnimPresenter (#474)
* LegoLocomotionAnimPresenter * Fix game startup * Fixes * Add size assert --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -4,9 +4,11 @@
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#include "legoloopinganimpresenter.h"
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// VTABLE: LEGO1 0x100d9170
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// SIZE 0xd8
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class LegoLocomotionAnimPresenter : public LegoLoopingAnimPresenter {
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public:
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LegoLocomotionAnimPresenter();
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virtual ~LegoLocomotionAnimPresenter() override;
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// FUNCTION: LEGO1 0x1006ce50
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inline const char* ClassName() const override // vtable+0xc
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@@ -35,6 +37,14 @@ public:
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private:
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void Init();
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void Destroy(MxBool p_fromDestructor);
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undefined4 m_unk0xc0; // 0xc0
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undefined4* m_unk0xc4; // 0xc4
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MxCore* m_unk0xc8; // 0xc8
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MxS32 m_unk0xcc; // 0xcc
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MxS32 m_unk0xd0; // 0xd0
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undefined2 m_unk0xd4; // 0xd4
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};
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#endif // LEGOLOCOMOTIONANIMPRESENTER_H
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