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Ambulance::Create, dtor (#719)
* Ambulance::Create, dtor * annotations * fix * remove comment --------- Co-authored-by: Ramen2X <rmn@legoisland.org> Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -1,6 +1,14 @@
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#include "ambulance.h"
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#include "decomp.h"
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#include "legocontrolmanager.h"
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#include "legogamestate.h"
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#include "legoomni.h"
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#include "legovariables.h"
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#include "misc.h"
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#include "mxmisc.h"
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#include "mxticklemanager.h"
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#include "mxtimer.h"
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DECOMP_SIZE_ASSERT(Ambulance, 0x184)
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@@ -9,7 +17,7 @@ Ambulance::Ambulance()
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{
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this->m_unk0x168 = 0;
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this->m_unk0x16a = -1;
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this->m_unk0x164 = 0;
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this->m_state = NULL;
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this->m_unk0x16c = 0;
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this->m_unk0x174 = -1;
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this->m_unk0x16e = 0;
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@@ -20,17 +28,43 @@ Ambulance::Ambulance()
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this->m_unk0x17c = 1.0;
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}
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// STUB: LEGO1 0x10035f90
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// FUNCTION: LEGO1 0x10035f90
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void Ambulance::Destroy(MxBool p_fromDestructor)
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{
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// TODO
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}
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// STUB: LEGO1 0x100361d0
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// FUNCTION: LEGO1 0x10036150
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Ambulance::~Ambulance()
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{
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ControlManager()->Unregister(this);
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TickleManager()->UnregisterClient(this);
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}
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// FUNCTION: LEGO1 0x100361d0
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MxResult Ambulance::Create(MxDSAction& p_dsAction)
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{
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// TODO
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return SUCCESS;
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MxResult result = IslePathActor::Create(p_dsAction);
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if (result == SUCCESS) {
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m_world = CurrentWorld();
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if (m_world) {
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m_world->Add(this);
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}
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m_state = (AmbulanceMissionState*) GameState()->GetState("AmbulanceMissionState");
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if (!m_state) {
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m_state = new AmbulanceMissionState();
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m_state->SetUnknown0x08(0);
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GameState()->RegisterState(m_state);
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}
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}
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VariableTable()->SetVariable(g_varAMBULFUEL, "1.0");
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m_unk0x17c = 1.0;
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m_time = Timer()->GetTime();
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return result;
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}
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// STUB: LEGO1 0x10036300
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