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Match FUN_1006b140()
and related functions (#1623)
* Match on BETA10 * Possible improvement on Matrix4::Swap * Document entropy build result * Comments at at Matrix4::Invert --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -92,7 +92,11 @@ public:
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const char* GetActionObjectName();
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void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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// FUNCTION: BETA10 0x1005aad0
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void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
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// FUNCTION: BETA10 0x1005ab00
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void SetUnknown0xa0(Matrix4* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
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LegoAnim* GetAnimation() { return m_anim; }
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@@ -703,6 +703,9 @@ MxResult LegoAnimPresenter::FUN_1006b140(LegoROI* p_roi)
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if (p_roi == NULL) {
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return FAILURE;
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}
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#ifdef BETA10
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MxMatrix unused_matrix;
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#endif
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Matrix4* mn = new MxMatrix();
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assert(mn);
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