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Implement/match various small LegoAnimPresenter functions (#846)
* Implement/match various small LegoAnimPresenter functions * Fix location of anim function * fix
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@@ -43,6 +43,7 @@ public:
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undefined4 FUN_10046770(LegoPathActor* p_actor);
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void FUN_100468f0(LegoAnimPresenter* p_presenter);
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void FUN_10046930(LegoAnimPresenter* p_presenter);
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MxResult FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value);
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void Enable(MxBool p_enable);
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void FUN_10046bb0(LegoWorld* p_world);
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