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Implement/match various small LegoAnimPresenter functions (#846)
* Implement/match various small LegoAnimPresenter functions * Fix location of anim function * fix
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@@ -1,7 +1,7 @@
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#include "legoanimactor.h"
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#include "define.h"
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#include "legoanimpresenter.h"
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#include "legolocomotionanimpresenter.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "mxutilities.h"
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@@ -200,7 +200,8 @@ void LegoAnimActor::ParseAction(char* p_extra)
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char* token = strtok(value, g_parseExtraTokens);
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while (token) {
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LegoAnimPresenter* presenter = (LegoAnimPresenter*) world->Find("LegoAnimPresenter", token);
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LegoLocomotionAnimPresenter* presenter =
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(LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", token);
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if (presenter != NULL) {
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token = strtok(NULL, g_parseExtraTokens);
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@@ -1,5 +1,6 @@
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#include "legoextraactor.h"
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#include "legolocomotionanimpresenter.h"
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#include "legosoundmanager.h"
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#include "misc.h"
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#include "mxmisc.h"
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@@ -11,10 +12,10 @@ DECOMP_SIZE_ASSERT(LegoExtraActor, 0x1dc)
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LegoWorld* g_unk0x100f31d0 = NULL;
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// GLOBAL: LEGO1 0x100f31d4
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LegoAnimPresenter* m_assAnimP = NULL;
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LegoLocomotionAnimPresenter* m_assAnimP = NULL;
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// GLOBAL: LEGO1 0x100f31d8
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LegoAnimPresenter* m_disAnimP = NULL;
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LegoLocomotionAnimPresenter* m_disAnimP = NULL;
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// GLOBAL: LEGO1 0x100f31dc
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MxS32 g_unk0x100f31dc = 0;
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@@ -156,8 +157,8 @@ inline void LegoExtraActor::FUN_1002ad8a()
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if (g_unk0x100f31d0 != w) {
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g_unk0x100f31d0 = w;
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m_assAnimP = (LegoAnimPresenter*) w->Find("LegoAnimPresenter", "BNsAss01");
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m_disAnimP = (LegoAnimPresenter*) w->Find("LegoAnimPresenter", "BNsDis01");
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m_assAnimP = (LegoLocomotionAnimPresenter*) w->Find("LegoAnimPresenter", "BNsAss01");
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m_disAnimP = (LegoLocomotionAnimPresenter*) w->Find("LegoAnimPresenter", "BNsDis01");
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}
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if (!m_assAnim) {
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@@ -39,6 +39,12 @@ void LegoPathController::FUN_100468f0(LegoAnimPresenter* p_presenter)
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{
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}
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// STUB: LEGO1 0x10046930
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// FUNCTION: BETA10 0x100b737b
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void LegoPathController::FUN_10046930(LegoAnimPresenter* p_presenter)
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{
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}
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// STUB: LEGO1 0x10046b30
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MxResult LegoPathController::FUN_10046b30(LegoPathBoundary** p_path, MxS32& p_value)
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{
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