Implement LegoPathActor::VTable0x70 (#807)

* Implement LegoPathActor::VTable0x70

* match

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Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-04-16 06:54:08 -04:00
committed by GitHub
parent 46362a0f6e
commit 41281dcbec
5 changed files with 57 additions and 4 deletions

View File

@@ -37,6 +37,7 @@ public:
virtual MxResult Create(); // vtable+0x44
void SetWorldTransform(const Vector3& p_at, const Vector3& p_dir, const Vector3& p_up);
void FUN_10012290(float);
void FUN_10012320(MxFloat);
void FUN_100123e0(const Matrix4& p_transform, MxU32 p_und);
Mx3DPointFloat GetWorldUp();