lego1: bootstrap LegoNavController implementation

This commit is contained in:
Christian Semmler
2023-06-13 20:17:20 +02:00
parent 06c09a25bc
commit 422340f113
4 changed files with 116 additions and 3 deletions

View File

@@ -55,6 +55,7 @@ ALL : ".\Release\LEGO1.DLL"
CLEAN :
-@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legonavcontroller.obj"
-@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj"
@@ -116,6 +117,7 @@ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
/out:"Release/LEGO1.DLL" /implib:"Release/LEGO1.LIB"
LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legonavcontroller.obj" \
"$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj"
@@ -144,6 +146,7 @@ ALL : ".\Debug\LEGO1.DLL"
CLEAN :
-@erase "$(INTDIR)\dllmain.obj"
-@erase "$(INTDIR)\legonavcontroller.obj"
-@erase "$(INTDIR)\legoomni.obj"
-@erase "$(INTDIR)\mxcore.obj"
-@erase "$(INTDIR)\mxcriticalsection.obj"
@@ -209,6 +212,7 @@ LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
/out:"Debug/LEGO1.DLL" /implib:"$(OUTDIR)/LEGO1.lib"
LINK32_OBJS= \
"$(INTDIR)\dllmain.obj" \
"$(INTDIR)\legonavcontroller.obj" \
"$(INTDIR)\legoomni.obj" \
"$(INTDIR)\mxcore.obj" \
"$(INTDIR)\mxcriticalsection.obj"
@@ -497,6 +501,21 @@ DEP_CPP_MXCRI=\
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
################################################################################
# Begin Source File
SOURCE=.\LEGO1\legonavcontroller.cpp
DEP_CPP_LEGON=\
".\LEGO1\legonavcontroller.h"\
".\LEGO1\mxbool.h"\
".\LEGO1\mxcore.h"\
"$(INTDIR)\legonavcontroller.obj" : $(SOURCE) $(DEP_CPP_LEGON) "$(INTDIR)"
$(CPP) $(CPP_PROJ) $(SOURCE)
# End Source File
# End Target
################################################################################