Implement LegoControlManager (#500)

* Push changes

* Update score.cpp

* fix

* Update score.h

* Fixes/matches

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2024-01-28 16:09:33 -05:00
committed by GitHub
parent c0acf11f9b
commit 4314d3e297
30 changed files with 291 additions and 105 deletions

View File

@@ -1,9 +1,9 @@
#ifndef ISLEPATHACTOR_H
#define ISLEPATHACTOR_H
#include "legocontrolmanager.h"
#include "legopathactor.h"
#include "legoworld.h"
#include "mxtype17notificationparam.h"
#include "mxtype18notificationparam.h"
#include "mxtype19notificationparam.h"
#include "mxtypes.h"
@@ -39,7 +39,7 @@ public:
// FUNCTION: LEGO1 0x10002df0
virtual MxU32 VTable0xd0() { return 0; } // vtable+0xd0
// FUNCTION: LEGO1 0x10002e80
virtual MxU32 VTable0xd4(MxType17NotificationParam&) { return 0; } // vtable+0xd4
virtual MxU32 VTable0xd4(LegoControlManagerEvent&) { return 0; } // vtable+0xd4
// FUNCTION: LEGO1 0x10002e90
virtual MxU32 VTable0xd8(MxType18NotificationParam&) { return 0; } // vtable+0xd8
// FUNCTION: LEGO1 0x10002e00