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Implement LegoControlManager (#500)
* Push changes * Update score.cpp * fix * Update score.h * Fixes/matches --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -3,7 +3,7 @@
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#include "decomp.h"
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#include "islepathactor.h"
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#include "mxtype17notificationparam.h"
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#include "legocontrolmanager.h"
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// VTABLE: LEGO1 0x100d9ec8
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// SIZE 0x164
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@@ -24,11 +24,11 @@ public:
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return !strcmp(p_name, Jetski::ClassName()) || IslePathActor::IsA(p_name);
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}
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void VTable0x70(float p_float) override; // vtable+0x70
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virtual MxU32 VTable0xcc() override; // vtable+0xcc
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virtual MxU32 VTable0xd4(MxType17NotificationParam&) override; // vtable+0xd4
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virtual void VTable0xe4() override; // vtable+0xe4
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virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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virtual void VTable0x70(float p_float) override; // vtable+0x70
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virtual MxU32 VTable0xcc() override; // vtable+0xcc
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virtual MxU32 VTable0xd4(LegoControlManagerEvent&) override; // vtable+0xd4
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virtual void VTable0xe4() override; // vtable+0xe4
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// SYNTHETIC: LEGO1 0x1007e5c0
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// Jetski::`scalar deleting destructor'
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