Implement LegoControlManager (#500)

* Push changes

* Update score.cpp

* fix

* Update score.h

* Fixes/matches

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2024-01-28 16:09:33 -05:00
committed by GitHub
parent c0acf11f9b
commit 4314d3e297
30 changed files with 291 additions and 105 deletions

View File

@@ -23,11 +23,11 @@ public:
return !strcmp(p_name, SkateBoard::ClassName()) || IslePathActor::IsA(p_name);
}
virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual MxU32 VTable0xcc() override; // vtable+0xcc
virtual MxU32 VTable0xd0() override; // vtable+0xd0
virtual MxU32 VTable0xd4(MxType17NotificationParam& p_param) override; // vtable+0xd4
virtual void VTable0xe4() override; // vtable+0xe4
virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual MxU32 VTable0xcc() override; // vtable+0xcc
virtual MxU32 VTable0xd0() override; // vtable+0xd0
virtual MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
virtual void VTable0xe4() override; // vtable+0xe4
// SYNTHETIC: LEGO1 0x1000ff60
// SkateBoard::`scalar deleting destructor'