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Implement IslePathActor::VTable0xe0 & VTable0xec (#788)
* Implement IslePathActor::VTable0xe0 & VTable0xec * Revert random change
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@@ -51,10 +51,10 @@ public:
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// FUNCTION: LEGO1 0x10002e00
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virtual MxU32 VTable0xdc(MxType19NotificationParam&) { return 0; } // vtable+0xdc
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virtual void VTable0xe0(); // vtable+0xe0
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virtual void VTable0xe4(); // vtable+0xe4
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virtual void VTable0xe8(LegoGameState::Area, MxBool, MxU8); // vtable+0xe8
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virtual void VTable0xec(MxMatrix, LegoPathBoundary*, MxBool); // vtable+0xec
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virtual void VTable0xe0(); // vtable+0xe0
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virtual void VTable0xe4(); // vtable+0xe4
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virtual void VTable0xe8(LegoGameState::Area, MxBool, MxU8); // vtable+0xe8
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virtual void VTable0xec(MxMatrix p_transform, LegoPathBoundary* p_boundary, MxBool p_reset);
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// SYNTHETIC: LEGO1 0x10002ff0
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// IslePathActor::`scalar deleting destructor'
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@@ -62,10 +62,12 @@ public:
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inline void SetWorld(LegoWorld* p_world) { m_world = p_world; }
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inline LegoWorld* GetWorld() { return m_world; }
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void FUN_1001b660();
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protected:
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LegoWorld* m_world; // 0x154
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MxFloat m_unk0x158; // 0x158
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MxFloat m_unk0x15c; // 0x15c
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LegoWorld* m_world; // 0x154
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IslePathActor* m_unk0x158; // 0x158
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MxFloat m_unk0x15c; // 0x15c
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};
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#endif // ISLEPATHACTOR_H
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@@ -72,6 +72,12 @@ public:
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);
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static MxResult UpdateCameraLocation(MxU32 p_location);
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static MxResult UpdateCameraLocation(const char* p_location);
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inline MxFloat GetMaxLinearVel() { return m_maxLinearVel; }
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inline void ResetLinearVel(MxFloat p_maxLinearVel)
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{
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m_maxLinearVel = p_maxLinearVel;
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m_trackDefault = 0;
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}
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// SYNTHETIC: LEGO1 0x10054c10
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// LegoNavController::`scalar deleting destructor'
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@@ -20,6 +20,7 @@ Extra::ActionType MatchActionString(const char*);
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void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender);
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void SetCameraControllerFromIsle();
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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void FUN_1003eda0();
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MxBool RemoveFromCurrentWorld(MxAtomId& p_atomId, MxS32 p_id);
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void FUN_1003ef00(MxBool);
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void SetAppCursor(WPARAM p_wparam);
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