Implement IslePathActor::VTable0xe0 & VTable0xec (#788)

* Implement IslePathActor::VTable0xe0 & VTable0xec

* Revert random change
This commit is contained in:
Misha
2024-04-12 07:02:32 -04:00
committed by GitHub
parent 8cbb094b75
commit 4374891ac8
5 changed files with 77 additions and 11 deletions

View File

@@ -20,6 +20,7 @@ Extra::ActionType MatchActionString(const char*);
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender);
void SetCameraControllerFromIsle();
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
void FUN_1003eda0();
MxBool RemoveFromCurrentWorld(MxAtomId& p_atomId, MxS32 p_id);
void FUN_1003ef00(MxBool);
void SetAppCursor(WPARAM p_wparam);