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Implement LegoOmni::DeleteObject (#501)
* Push changes * fixes * Match --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -105,6 +105,7 @@ public:
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LegoWorld* FindWorld(const MxAtomId& p_atom, MxS32 p_entityid);
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void AddWorld(LegoWorld* p_world);
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void DeleteWorld(LegoWorld* p_world);
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void FUN_1005b4f0(MxBool p_disable, MxU16 p_flags);
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LegoVideoManager* GetVideoManager() { return (LegoVideoManager*) m_videoManager; }
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