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Beta matching MxDSObject/MxDSAction (#878)
* Beta matching MxDSObject/MxDSAction * MxDSAction copy constructor * A bit more refactor --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -8,6 +8,7 @@
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class MxOmni;
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// VTABLE: LEGO1 0x100dc098
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// VTABLE: BETA10 0x101c1b68
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// SIZE 0x94
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class MxDSAction : public MxDSObject {
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public:
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@@ -27,10 +28,12 @@ public:
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MxDSAction();
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~MxDSAction() override;
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MxDSAction(MxDSAction& p_dsAction);
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void CopyFrom(MxDSAction& p_dsAction);
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MxDSAction& operator=(MxDSAction& p_dsAction);
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// FUNCTION: LEGO1 0x100ad980
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// FUNCTION: BETA10 0x1012bcf0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x101013f4
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@@ -38,6 +41,7 @@ public:
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}
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// FUNCTION: LEGO1 0x100ad990
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// FUNCTION: BETA10 0x1012bd10
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, MxDSAction::ClassName()) || MxDSObject::IsA(p_name);
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@@ -57,22 +61,39 @@ public:
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void AppendExtra(MxU16 p_extraLength, const char* p_extraData);
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// FUNCTION: BETA10 0x1003a560
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inline void GetExtra(MxU16& p_extraLength, char*& p_extraData)
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{
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p_extraLength = m_extraLength;
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p_extraData = m_extraData;
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}
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// FUNCTION: BETA10 0x1003cf70
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inline MxU32 GetFlags() { return m_flags; }
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// FUNCTION: BETA10 0x1004daa0
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inline void SetFlags(MxU32 p_flags) { m_flags = p_flags; }
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inline char* GetExtraData() { return m_extraData; }
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inline MxU16 GetExtraLength() const { return m_extraLength; }
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// FUNCTION: BETA10 0x1005a560
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inline MxLong GetStartTime() const { return m_startTime; }
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// FUNCTION: BETA10 0x1012be80
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inline MxS32 GetLoopCount() { return m_loopCount; }
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inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
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// FUNCTION: BETA10 0x1003db50
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inline Mx3DPointFloat& GetLocation() { return m_location; }
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// FUNCTION: BETA10 0x1003db80
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inline Mx3DPointFloat& GetDirection() { return m_direction; }
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// FUNCTION: BETA10 0x1003dbb0
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inline Mx3DPointFloat& GetUp() { return m_up; }
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inline void SetLocation(const Vector3& p_location) { m_location = p_location; }
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inline void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
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inline void SetUp(const Vector3& p_up) { m_up = p_up; }
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@@ -85,6 +106,7 @@ public:
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inline MxBool IsBit3() const { return m_flags & c_bit3; }
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// SYNTHETIC: LEGO1 0x100ada60
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// SYNTHETIC: BETA10 0x1012be40
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// MxDSAction::`scalar deleting destructor'
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protected:
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