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Implement/match IslePathActor::SpawnPlayer (#884)
* Implement/match IslePathActor::SpawnPlayer * Fix * Fix * Add skip * Rename param
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@@ -28,7 +28,7 @@ public:
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// SYNTHETIC: LEGO1 0x100260a0
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// LegoVehicleBuildState::`scalar deleting destructor'
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private:
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// private:
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Playlist m_unk0x08[4]; // 0x08
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// This can be one of the following:
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@@ -44,8 +44,8 @@ private:
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// * 6 == exit(ing) build screen
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MxU32 m_animationState; // 0x48
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undefined m_unk0x4c; // 0x4c
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undefined m_unk0x4d; // 0x4d
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undefined m_unk0x4e; // 0x4e
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MxBool m_unk0x4d; // 0x4d
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MxBool m_unk0x4e; // 0x4e
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MxU8 m_placedPartCount; // 0x4f
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};
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