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Implement/match IslePathActor::SpawnPlayer (#884)
* Implement/match IslePathActor::SpawnPlayer * Fix * Fix * Add skip * Rename param
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@@ -65,6 +65,14 @@ public:
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MxBool PresentersPending();
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void Remove(MxCore* p_object);
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MxResult FUN_1001f720(
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IslePathActor* p_actor,
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const char* p_path,
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MxS32 p_src,
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float p_srcScale,
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MxS32 p_dest,
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float p_destScale
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);
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undefined4 FUN_1001fa70(IslePathActor* p_actor);
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undefined4 FUN_1001fb70(
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IslePathActor* p_actor,
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