Implement/match IslePathActor::SpawnPlayer (#884)

* Implement/match IslePathActor::SpawnPlayer

* Fix

* Fix

* Add skip

* Rename param
This commit is contained in:
Christian Semmler
2024-05-04 10:13:05 -04:00
committed by GitHub
parent 1b1d2ecde6
commit 45f9f54f21
14 changed files with 278 additions and 57 deletions

View File

@@ -9,8 +9,8 @@ LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
{
this->m_className = p_classType;
this->m_unk0x4c = 0;
this->m_unk0x4d = 0;
this->m_unk0x4e = 0;
this->m_unk0x4d = FALSE;
this->m_unk0x4e = FALSE;
this->m_placedPartCount = 0;
}