Implement/match IslePathActor::SpawnPlayer (#884)

* Implement/match IslePathActor::SpawnPlayer

* Fix

* Fix

* Add skip

* Rename param
This commit is contained in:
Christian Semmler
2024-05-04 10:13:05 -04:00
committed by GitHub
parent 1b1d2ecde6
commit 45f9f54f21
14 changed files with 278 additions and 57 deletions

View File

@@ -27,6 +27,20 @@ MxResult LegoPathController::Tickle()
return SUCCESS;
}
// STUB: LEGO1 0x10045c20
// FUNCTION: BETA10 0x100b6d80
MxResult LegoPathController::FUN_10045c20(
LegoPathActor* p_actor,
const char* p_path,
MxS32 p_src,
float p_srcScale,
MxS32 p_dest,
float p_destScale
)
{
return SUCCESS;
}
// STUB: LEGO1 0x10046770
undefined4 LegoPathController::FUN_10046770(LegoPathActor* p_actor)
{