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Globals in ISLE
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@@ -8,9 +8,9 @@ class IsleApp;
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extern IsleApp* g_isle;
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extern int g_closed;
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// 0x4101c4
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// GLOBAL: ISLE 0x4101c4
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#define WNDCLASS_NAME "Lego Island MainNoM App"
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// 0x4101dc
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// GLOBAL: ISLE 0x4101dc
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#define WINDOW_TITLE "LEGO\xAE"
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extern unsigned char g_mousedown;
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extern unsigned char g_mousemoved;
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