Add dead code from LegoCacheSound (#1667)

* Dead code from LegoCacheSound

* Use windef.h typedefs
This commit is contained in:
MS
2025-08-05 22:57:17 -04:00
committed by GitHub
parent f381d692d0
commit 48b922d8f0
2 changed files with 41 additions and 0 deletions

View File

@@ -12,6 +12,7 @@
class LegoCacheSound : public MxCore {
public:
LegoCacheSound();
LegoCacheSound(LegoCacheSound& p_sound);
~LegoCacheSound() override; // vtable+0x00
// FUNCTION: LEGO1 0x10006580
@@ -48,6 +49,10 @@ public:
void SetDistance(MxS32 p_min, MxS32 p_max);
void MuteSilence(MxBool p_muted);
void MuteStop(MxBool p_mute);
MxResult GetFrequency(LPDWORD p_freq);
MxResult SetFrequency(DWORD p_freq);
LegoCacheSound& operator=(LegoCacheSound& p_sound);
void CopyFrom(LegoCacheSound& p_sound);
// SYNTHETIC: LEGO1 0x10006610
// SYNTHETIC: BETA10 0x100675b0