(Proposal) Adjustments to "decomp" language (#308)

* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
This commit is contained in:
Christian Semmler
2023-12-06 07:10:45 -05:00
committed by GitHub
parent 4f5b70013f
commit 494a556f8e
407 changed files with 3505 additions and 2493 deletions

View File

@@ -3,7 +3,7 @@
#include "mxdsmultiaction.h"
// VTABLE 0x100dcf80
// VTABLE: LEGO1 0x100dcf80
// SIZE 0x9c
class MxDSParallelAction : public MxDSMultiAction {
public:
@@ -13,14 +13,14 @@ public:
void CopyFrom(MxDSParallelAction& p_dsParallelAction);
MxDSParallelAction& operator=(MxDSParallelAction& p_dsParallelAction);
// OFFSET: LEGO1 0x100caf00
// FUNCTION: LEGO1 0x100caf00
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x10102608
// GLOBAL: LEGO1 0x10102608
return "MxDSParallelAction";
}
// OFFSET: LEGO1 0x100caf10
// FUNCTION: LEGO1 0x100caf10
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSParallelAction::ClassName()) || MxDSMultiAction::IsA(name);