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(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commitd87d665127
. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit8c815418d2
. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
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@@ -10,10 +10,10 @@
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DECOMP_SIZE_ASSERT(MxTransitionManager, 0x900);
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// 0x100f4378
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// GLOBAL: LEGO1 0x100f4378
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RECT g_fullScreenRect = {0, 0, 640, 480};
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// OFFSET: LEGO1 0x1004b8d0
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// FUNCTION: LEGO1 0x1004b8d0
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MxTransitionManager::MxTransitionManager()
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{
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m_animationTimer = 0;
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@@ -26,7 +26,7 @@ MxTransitionManager::MxTransitionManager()
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m_unk24 = 0;
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}
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// OFFSET: LEGO1 0x1004ba00
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// FUNCTION: LEGO1 0x1004ba00
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MxTransitionManager::~MxTransitionManager()
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{
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delete[] m_copyBuffer;
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@@ -39,7 +39,7 @@ MxTransitionManager::~MxTransitionManager()
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TickleManager()->UnregisterClient(this);
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}
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// OFFSET: LEGO1 0x1004baa0
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// FUNCTION: LEGO1 0x1004baa0
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MxResult MxTransitionManager::GetDDrawSurfaceFromVideoManager() // vtable+0x14
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{
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LegoVideoManager* videoManager = VideoManager();
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@@ -47,7 +47,7 @@ MxResult MxTransitionManager::GetDDrawSurfaceFromVideoManager() // vtable+0x14
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x1004bac0
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// FUNCTION: LEGO1 0x1004bac0
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MxResult MxTransitionManager::Tickle()
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{
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if (this->m_animationSpeed + this->m_systemTime > timeGetTime()) {
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@@ -79,7 +79,7 @@ MxResult MxTransitionManager::Tickle()
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return SUCCESS;
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}
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// OFFSET: LEGO1 0x1004bb70
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// FUNCTION: LEGO1 0x1004bb70
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MxResult MxTransitionManager::StartTransition(
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TransitionType p_animationType,
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MxS32 p_speed,
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@@ -126,7 +126,7 @@ MxResult MxTransitionManager::StartTransition(
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return FAILURE;
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}
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// OFFSET: LEGO1 0x1004bc30
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// FUNCTION: LEGO1 0x1004bc30
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void MxTransitionManager::EndTransition(MxBool p_notifyWorld)
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{
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if (m_transitionType != NOT_TRANSITIONING) {
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@@ -146,7 +146,7 @@ void MxTransitionManager::EndTransition(MxBool p_notifyWorld)
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}
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}
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// OFFSET: LEGO1 0x1004bcf0
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// FUNCTION: LEGO1 0x1004bcf0
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void MxTransitionManager::Transition_None()
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{
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LegoVideoManager* videoManager = VideoManager();
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@@ -154,7 +154,7 @@ void MxTransitionManager::Transition_None()
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EndTransition(TRUE);
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}
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// OFFSET: LEGO1 0x1004bd10
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// FUNCTION: LEGO1 0x1004bd10
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void MxTransitionManager::Transition_Dissolve()
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{
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// If the animation is finished
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@@ -236,7 +236,7 @@ void MxTransitionManager::Transition_Dissolve()
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}
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}
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// OFFSET: LEGO1 0x1004bed0
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// FUNCTION: LEGO1 0x1004bed0
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void MxTransitionManager::Transition_Pixelation()
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{
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if (m_animationTimer == 16) {
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@@ -353,7 +353,7 @@ void MxTransitionManager::Transition_Pixelation()
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}
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}
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// OFFSET: LEGO1 0x1004c170
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// FUNCTION: LEGO1 0x1004c170
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void MxTransitionManager::Transition_Wipe()
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{
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// If the animation is finished
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@@ -392,7 +392,7 @@ void MxTransitionManager::Transition_Wipe()
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}
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}
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// OFFSET: LEGO1 0x1004c270
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// FUNCTION: LEGO1 0x1004c270
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void MxTransitionManager::Transition_Windows()
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{
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if (m_animationTimer == 240) {
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@@ -438,7 +438,7 @@ void MxTransitionManager::Transition_Windows()
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}
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}
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// OFFSET: LEGO1 0x1004c3e0
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// FUNCTION: LEGO1 0x1004c3e0
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void MxTransitionManager::Transition_Broken()
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{
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// This function has no actual animation logic.
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@@ -463,7 +463,7 @@ void MxTransitionManager::Transition_Broken()
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}
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}
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// OFFSET: LEGO1 0x1004c470
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// FUNCTION: LEGO1 0x1004c470
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void MxTransitionManager::SetWaitIndicator(MxVideoPresenter* p_waitIndicator)
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{
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// End current wait indicator
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@@ -491,7 +491,7 @@ void MxTransitionManager::SetWaitIndicator(MxVideoPresenter* p_waitIndicator)
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}
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}
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// OFFSET: LEGO1 0x1004c4d0
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// FUNCTION: LEGO1 0x1004c4d0
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void MxTransitionManager::SubmitCopyRect(LPDDSURFACEDESC ddsc)
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{
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// Check if the copy rect is setup
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@@ -523,7 +523,7 @@ void MxTransitionManager::SubmitCopyRect(LPDDSURFACEDESC ddsc)
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m_copyBuffer = NULL;
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}
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// OFFSET: LEGO1 0x1004c580
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// FUNCTION: LEGO1 0x1004c580
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void MxTransitionManager::SetupCopyRect(LPDDSURFACEDESC ddsc)
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{
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// Check if the copy rect is setup
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