Implement/match LegoEntity::SwitchSound / SwitchMove / SwitchColor / SwitchMood (#995)

* Implement/match LegoEntity::SwitchSound

* Name

* Name

* Implement/match LegoEntity::SwitchMove

* Mood
This commit is contained in:
Christian Semmler
2024-06-05 13:40:44 -04:00
committed by GitHub
parent f6c923a84e
commit 49c17c9c6a
9 changed files with 262 additions and 78 deletions

View File

@@ -49,8 +49,36 @@ MxResult LegoPlantManager::Read(LegoStorage* p_storage)
return SUCCESS;
}
// STUB: LEGO1 0x10026920
MxBool LegoPlantManager::SwitchColor(LegoEntity* p_entity)
{
// TODO
return FALSE;
}
// STUB: LEGO1 0x100269e0
MxBool LegoPlantManager::FUN_100269e0(LegoEntity* p_entity)
MxBool LegoPlantManager::SwitchVariant(LegoEntity* p_entity)
{
// TODO
return FALSE;
}
// STUB: LEGO1 0x10026ad0
MxBool LegoPlantManager::SwitchSound(LegoEntity* p_entity)
{
// TODO
return FALSE;
}
// STUB: LEGO1 0x10026b00
MxBool LegoPlantManager::SwitchMove(LegoEntity* p_entity)
{
// TODO
return FALSE;
}
// STUB: LEGO1 0x10026b40
MxBool LegoPlantManager::SwitchMood(LegoEntity* p_entity)
{
// TODO
return FALSE;