mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-23 00:14:22 +00:00
Order symbols until end of LegoOmni
(#1371)
* Order * Improve * Move function * Order until end of LegoOmni * Remove header
This commit is contained in:

committed by
GitHub

parent
4db8b44ce0
commit
49cb120795
@@ -2,7 +2,6 @@
|
||||
#define LEGOEXTRAACTOR_H
|
||||
|
||||
#include "legoanimactor.h"
|
||||
#include "legopathboundary.h"
|
||||
|
||||
// VTABLE: LEGO1 0x100d6c00 LegoAnimActor
|
||||
// VTABLE: LEGO1 0x100d6c10 LegoPathActor
|
||||
@@ -78,108 +77,6 @@ private:
|
||||
LegoAnimActorStruct* m_disAnim; // 0x64
|
||||
};
|
||||
|
||||
// FUNCTION: LEGO1 0x1002b980
|
||||
inline MxU32 LegoExtraActor::VTable0x6c(
|
||||
LegoPathBoundary* p_boundary,
|
||||
Vector3& p_v1,
|
||||
Vector3& p_v2,
|
||||
float p_f1,
|
||||
float p_f2,
|
||||
Vector3& p_v3
|
||||
)
|
||||
{
|
||||
LegoAnimPresenterSet& presenters = p_boundary->GetPresenters();
|
||||
|
||||
for (LegoAnimPresenterSet::iterator itap = presenters.begin(); itap != presenters.end(); itap++) {
|
||||
if ((*itap)->VTable0x94(p_v1, p_v2, p_f1, p_f2, p_v3)) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
LegoPathActorSet& plpas = p_boundary->GetActors();
|
||||
LegoPathActorSet lpas(plpas);
|
||||
|
||||
for (LegoPathActorSet::iterator itpa = lpas.begin(); itpa != lpas.end(); itpa++) {
|
||||
if (plpas.find(*itpa) != plpas.end()) {
|
||||
LegoPathActor* actor = *itpa;
|
||||
|
||||
if (this != actor && !(actor->GetActorState() & LegoPathActor::c_noCollide)) {
|
||||
LegoROI* roi = actor->GetROI();
|
||||
|
||||
if ((roi != NULL && roi->GetVisibility()) || actor->GetCameraFlag()) {
|
||||
if (actor->GetUserNavFlag()) {
|
||||
MxMatrix local2world = roi->GetLocal2World();
|
||||
Vector3 local60(local2world[3]);
|
||||
Mx3DPointFloat local54(p_v1);
|
||||
|
||||
local54 -= local60;
|
||||
float local1c = p_v2.Dot(p_v2, p_v2);
|
||||
float local24 = p_v2.Dot(p_v2, local54) * 2.0f;
|
||||
float local20 = local54.Dot(local54, local54);
|
||||
|
||||
if (m_unk0x15 != 0 && local20 < 10.0f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
local20 -= 1.0f;
|
||||
|
||||
if (local1c >= 0.001 || local1c <= -0.001) {
|
||||
float local40 = (local24 * local24) + (local20 * local1c * -4.0f);
|
||||
|
||||
if (local40 >= -0.001) {
|
||||
local1c *= 2.0f;
|
||||
local24 = -local24;
|
||||
|
||||
if (local40 < 0.0f) {
|
||||
local40 = 0.0f;
|
||||
}
|
||||
|
||||
local40 = sqrt(local40);
|
||||
float local20X = (local24 + local40) / local1c;
|
||||
float local1cX = (local24 - local40) / local1c;
|
||||
|
||||
if (local1cX < local20X) {
|
||||
local40 = local20X;
|
||||
local20X = local1cX;
|
||||
local1cX = local40;
|
||||
}
|
||||
|
||||
if ((local20X >= 0.0f && local20X <= p_f1) || (local1cX >= 0.0f && local1cX <= p_f1) ||
|
||||
(local20X <= -0.01 && p_f1 + 0.01 <= local1cX)) {
|
||||
p_v3 = p_v1;
|
||||
|
||||
if (HitActor(actor, TRUE) < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
actor->HitActor(this, FALSE);
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
else {
|
||||
if (roi->FUN_100a9410(p_v1, p_v2, p_f1, p_f2, p_v3, m_collideBox && actor->GetCollideBox())) {
|
||||
if (HitActor(actor, TRUE) < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
actor->HitActor(this, FALSE);
|
||||
return 2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_unk0x15 != 0) {
|
||||
m_unk0x15--;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// GLOBAL: LEGO1 0x100d6be8
|
||||
// LegoExtraActor::`vbtable'{for `LegoAnimActor'}
|
||||
|
||||
|
Reference in New Issue
Block a user