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Implement/match LegoRaceActor
(#1072)
* Implement LegoRaceActor, add annotations * Change code duplication comments --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -139,3 +139,7 @@ const char* g_strBMP_ISMAP = "BMP_ISMAP";
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// GLOBAL: LEGO1 0x101020e4
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// STRING: LEGO1 0x10101eac
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const char* g_parseExtraTokens = ":;";
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// GLOBAL: LEGO1 0x100f0c14
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// STRING: LEGO1 0x100f0c04
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const char* g_strHIT_ACTOR_SOUND = "HIT_ACTOR_SOUND";
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