Implement/match LegoRaceActor (#1072)

* Implement LegoRaceActor, add annotations

* Change code duplication comments

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-08-03 07:29:21 +02:00
committed by GitHub
parent 412200ecbc
commit 4a41671759
7 changed files with 125 additions and 16 deletions

View File

@@ -8,12 +8,16 @@ class Matrix4;
// VTABLE: LEGO1 0x100d5b78 LegoAnimActor
// VTABLE: LEGO1 0x100d5b88 LegoPathActor
// VTABLE: LEGO1 0x100d5c54 LegoRaceActor
// VTABLE: BETA10 0x101be380 LegoAnimActor
// VTABLE: BETA10 0x101be398 LegoPathActor
// VTABLE: BETA10 0x101be488 LegoRaceActor
// SIZE 0x180
class LegoRaceActor : public virtual LegoAnimActor {
public:
LegoRaceActor();
// FUNCTION: LEGO1 0x10014b00
// FUNCTION: BETA10 0x100aaae0
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0bf4
@@ -26,9 +30,9 @@ public:
return !strcmp(p_name, LegoRaceActor::ClassName()) || LegoAnimActor::IsA(p_name);
}
MxS32 VTable0x68(Vector3&, Vector3&, Vector3&) override; // vtable+0x68
MxU32 VTable0x90(float, Matrix4&) override; // vtable+0x90
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
MxS32 VTable0x68(Vector3& p_v1, Vector3& p_v2, Vector3& p_v3) override; // vtable+0x68
MxU32 VTable0x90(float p_float, Matrix4& p_matrix) override; // vtable+0x90
MxResult VTable0x94(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
// FUNCTION: LEGO1 0x10014aa0
virtual MxResult FUN_10014aa0() { return SUCCESS; }
@@ -40,7 +44,15 @@ public:
// LegoRaceActor::`scalar deleting destructor'
private:
undefined4 m_unk0x08; // 0x08
MxFloat m_unk0x08; // 0x08
static Mx3DPointFloat g_unk0x10102b08;
};
// GLOBAL: LEGO1 0x100d5b68
// LegoRaceActor::`vbtable'{for `LegoRaceActor'}
// GLOBAL: LEGO1 0x100d5b60
// LegoRaceActor::`vbtable'{for `LegoAnimActor'}
#endif // LEGORACEACTOR_H