Implement LegoCarBuild::FUN_10024890() and others, refactor (#1126)

* Commit finished code changes

* Add enum data type

* Refactor away GetCurrentArea, SetCurrentArea

* Clean up and add FUN_10024890

* Add `SetPartObjectIdByName()`

* Fix naming error

* Address review comments, part 1

* Address review comments, part 2

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
jonschz
2024-11-01 17:21:15 +01:00
committed by GitHub
parent 115343f6e5
commit 4c0aae720b
32 changed files with 445 additions and 93 deletions

View File

@@ -238,6 +238,7 @@ MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_enti
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender);
// FUNCTION: LEGO1 0x1003e430
// FUNCTION: BETA10 0x100d3fda
void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender)
{
MxDSAction action;