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Implement LegoCarBuild::FUN_10024890()
and others, refactor (#1126)
* Commit finished code changes * Add enum data type * Refactor away GetCurrentArea, SetCurrentArea * Clean up and add FUN_10024890 * Add `SetPartObjectIdByName()` * Fix naming error * Address review comments, part 1 * Address review comments, part 2 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -96,7 +96,7 @@ MxResult Hospital::Create(MxDSAction& p_dsAction)
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m_hospitalState->m_unk0x08.m_unk0x00 = 3;
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}
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GameState()->SetCurrentArea(LegoGameState::e_hospital);
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GameState()->m_currentArea = LegoGameState::e_hospital;
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GameState()->StopArea(LegoGameState::e_previousArea);
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InputManager()->Register(this);
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