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Implement LegoCarBuild::FUN_10024890()
and others, refactor (#1126)
* Commit finished code changes * Add enum data type * Refactor away GetCurrentArea, SetCurrentArea * Clean up and add FUN_10024890 * Add `SetPartObjectIdByName()` * Fix naming error * Address review comments, part 1 * Address review comments, part 2 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
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@@ -78,6 +78,7 @@ public:
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const float& operator[](int idx) const { return m_data[idx]; }
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// SYNTHETIC: LEGO1 0x10064b20
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// SYNTHETIC: BETA10 0x10070420
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// Mx4DPointFloat::operator=
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private:
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