Add BETA10 macro to enable conditional compilation for BETA10 targets (#1270)

* Add BETA10 macro to enable conditional compilation for BETA10 targets

* Adjustments to CMakeLists.txt
This commit is contained in:
Christian Semmler
2025-01-06 16:06:07 -07:00
committed by GitHub
parent 2cdbd1b94f
commit 4c32abd16d
6 changed files with 40 additions and 27 deletions

View File

@@ -945,7 +945,7 @@ MxS32 LegoCarBuild::FUN_10024850(MxLong p_x, MxLong p_y)
return result;
}
#ifdef NDEBUG
#ifndef BETA10
// FUNCTION: LEGO1 0x10024890
undefined4 LegoCarBuild::FUN_10024890(MxParam* p_param)
@@ -1492,8 +1492,7 @@ void LegoCarBuild::FUN_10025720(undefined4 p_param)
m_unk0x10a = 0;
MxS32 uVar6;
#ifdef NDEBUG
#ifndef BETA10
if (GameState()->GetCurrentAct() == LegoGameState::e_act2) {
// This is most likely related to the helicopter rebuild in Act 2
switch (p_param) {
@@ -1595,7 +1594,7 @@ void LegoCarBuild::FUN_10025720(undefined4 p_param)
assert(m_numAnimsRun >= 0);
return;
}
#ifdef NDEBUG
#ifndef BETA10
}
#endif