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Finish MxBackgroundAudioManager (#263)
* MxBackgroundAudioManager additional functions * fix code style * MxBackgroundAudioManager::PlayMusic * match MxBackgroundAudioManager::Notify * MxBackgroundAudioManager::Notify * rename functions * Fixes --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -41,7 +41,7 @@ MxLong Score::Notify(MxParam& p)
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LegoWorld::Notify(p);
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if (m_unkf6) {
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switch (((MxNotificationParam&) p).GetNotification()) {
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case PAINT:
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case c_notificationStartAction:
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ret = 1;
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Paint();
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break;
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