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implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
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@@ -5,4 +5,17 @@ MxResult MxPalette::GetEntries(LPPALETTEENTRY p_entries)
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{
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memcpy(p_entries, this->m_entries, sizeof(this->m_entries));
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return SUCCESS;
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}
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}
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// OFFSET: LEGO1 0x100bf340
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MxBool MxPalette::operator==(MxPalette &)
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{
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// TODO
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return FALSE;
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}
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// OFFSET: LEGO1 0x100bf330
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void MxPalette::Detach()
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{
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// TODO
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}
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